Tuesday 20 August 2013

Bobby Jain Credit Suisse & Money Within Gaming

By Rob Sutter


Bobby Jain Credit Suisse would not have been the first company I'd mention alongside gaming. It's not hard to see why, either, considering that this particular hobby and the work of banking are, on the surface, two entirely different entities. What I didn't realize until recently, though, was just how much banking could make its way into the cavalcade of titles which I have spent time playing. Of course, this particular mindset truly depends on the types of games which are looked at and played.

I have recently gotten into playing "Earthbound," which was initially released back in 1995 on the Super Nintendo. Seeing as how I am not a tremendous fan of roleplaying titles, I put off playing it for quite a while but coming back to it, I started to see just how engaging it truly was. One of the reasons for this was because, unlike typical RPGs, I did not find myself in the Middle Ages. Rather, I was in a rather suburban area that is not unlike one you'd drive through today.

"Earthbound" is home to a number of features and one of them has to do with how money is earned. You can probably tell, if you've played a lot of RPGs, that money is earned when you pick them up from enemies you have defeated. "Earthbound" does this different but it in a way that truly drives the modern point home. When you bring down those who oppose you, you actually have money deposited into your bank account and you utilize ATMs to take it out, which brings some semblance of reality to the game.

This game has instilled in me a sense of diligence which is something that I have not learned as a gamer beforehand. After all, I've always been a fan of the titles which are able to give me everything at once without having me wait my turn to do something. However, hard work pays off and this is something which reputable workers like Robert Jain can support. It is also a frame of mind that can be correlated to the mindset of those within Bobby Jain Credit Suisse.

Gameplay aspects are typically going to remain the same but those which are out of the ordinary may prove to be just effective, if not more so. They manage to jump out at you and I feel like that particular experience was given to me after I played "Earthbound" at length. There are many changes made to the RPG formula here that I wish other games would take up. The ability to take out money from ATMs, you can probably imagine, is only the start.




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